I have tested it as much as i can and aside from the less than 1 chance stuff like if there are no secret rooms or when there is an end room loop the script has performed very well.
Binding of isaac secret room finder.
There are also super secret rooms that litter binding of isaac.
It can however border on only 2 rooms and though rare it is possible for the super secret room to be counted as one of the prerequisite side rooms causing the secret room to border only one normal room.
The secret room on the right filling the cross.
Teleportation items can randomly teleport isaac into secret rooms and xviii the moon card will always teleport isaac to the secret room.
Secret rooms are revealed on the map with crystal ball book of secrets xxi.
In rebirth if you can t reach where the entrance to the room would be without crossing a gap or blowing stuff up then there definitely isn t a room there.
A bag that follows isaac and drops a random rune every 5 6 rooms.
There are some fun features i am planning like a layout save load function and the ability to predict the super secret room.
Normal rooms a good indication of where to try.
The basic idea is that secret rooms are connected to more than one room and super secret rooms are connected to only one.
There are some rooms in the binding of isaac.
The i can see forever pill does the same for the floor on which the pill was used.
Rebirth that are difficult to find normally on a floor these rooms are considered secret and usually contain rare items.
Additionally instead of being located.
Creates a ring of light around isaac that petrifies enemies in contact.
These offer much higher rewards and loot but are much more difficult to find as they will only be attached to one room.
The script is pretty much working.
Entrances created to the secret room close upon leaving it as of.
Every 20 tears isaac loses 1 penny and shoots an additional gold tear that freezes enemies and turns them into gold.
X ray vision opens all available entrances to both the secret room and the super secret room.